STUTTER

Reference & Glossary - what every button, menu, and acronym does
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Buttons

▲▼◀►
D-pad - move the cursor on every screen.
A
Confirm / fire a menu action. Hold + Up/Down to change a value. In glitch mode: stutter.
B
Back / clear the current cell. In glitch mode: drone.
START
Play / stop the transport.
SELECT
Jump to SETTINGS. Held in glitch mode: sweep FX on Pulse 1.
SEL+START
Toggle GLITCH mode (live performance effects).
Stopped in glitch mode you can still edit normally - the FX only fire while the transport is running.

Screens & navigation

SONG
Arrange pattern slots into a full song (4×4 grid × 8 pages = 128 slots).
PATTERN
16-step note grid for the 4 voices, plus an instrument row under each.
SETTINGS
Tempo, save / load, loop, and MIDI clock options.
INSTRUMENT
Per-voice sound design (the 3-letter parameter list).

Getting around

SELECT
From SONG / PATTERN, opens SETTINGS.
B
SONG cell → opens that PATTERN. PATTERN inst row → opens INSTRUMENT. From SETTINGS / INSTRUMENT → back out.
Top row
On PATTERN, cursor up to the SNG / STG / PNN buttons (see Screen labels).

Song screen

◀►▲▼
Move within the 4×4 page; top / bottom row wraps to the next page.
A+▲▼
Change the pattern number in the current cell (0-31).
A+
Jump the cursor home to the first cell (page 0, cell 0).
B
Open the PATTERN editor for the cell under the cursor.
X
End-of-song marker. Playback loops to the start (or stops if LOOP is OFF).
Press START with no end defined and you'll get a "mark the end of the song" prompt - add an X or fill every cell.

Pattern screen

◀►
Move between the 16 steps.
▲▼
Move between voice rows, instrument rows, and the top buttons.
A+▲▼
Change the cell value. Cycle: empty → note 1..N → XS.
B
Clear the cell.
A+B
Paste the last note you placed.
X
Pattern-end marker - silences this step and wraps to step 0.
S
Sustain ("hold") tie - keeps whatever the voice was already playing.

The four voices

P1 / P2
The two pulse (square-wave) channels.
WV
The wavetable channel.
NS
The noise channel (percussion / hats).

Settings menu

NEW
Wipe the live song back to defaults (asks to confirm; saved slots are untouched).
SAVE
Pick a slot 1-3, name it, and store the song to cartridge SRAM.
LOAD
Pick a slot and confirm to load it over the current song.
BPM
Hold A + Up/Down to set tempo (40-240).
LOOP
ON = song repeats at the X marker; OFF = stops at the end.
AGM
Auto-Glitch on MIDI clock - ON makes incoming clock auto-engage glitch mode.
SNC
Clock direction + rate (see below).

SNC values

I1X / I2X / IHF
Clock IN (slave): follow an external clock at normal / double / half rate.
O1X / O2X / OHF
Clock OUT (master): send clock out the link port to drive another GB at that rate.

Glitch performance FX

Enter with SEL+START. Hold a button while playing:

Single buttons - step / transport FX:

A
Stutter - latches the current step and replays it.
B
Drone - locks to step 0 of the pattern.
Reverse the pattern.
4-step block repeat.
2-step beat loop - latches the current 2-step block and repeats it (tighter than the 4-step repeat).
Half-time.
SELECT
Sweep FX override on Pulse 1.

Hold A + D-pad - pitch FX on the melodic voices:

A+
Up one octave.
A+
Down one octave.
A+
Tape-stop - pitch slurs down to a halt while held.
A+
Spin-up - pitch bends up while held; release snaps back.

Hold B + D-pad - live arpeggio (fires on any patch, even with ARP off):

B+
Arp up - climbs in octaves from the note.
B+
Arp down - descends in octaves.
B+
Arp bounce - triangles up and back down.
B+
Arp random - jumps between the octave notes.

Instrument parameter codes

CodeRangeMeaning
VOL0-15Volume - the envelope's peak level.
DUT0-3Duty (pulse voices) - square-wave width: 12%, 25%, 50%, 75%.
WAVpresetWave (wave voice) - selects the wavetable shape.
WID0-1Width (noise voice) - LFSR width: buzzy (15-bit) or metallic (7-bit).
ATK0-15Attack - how fast the note fades in (higher = faster).
DEC0-15Decay - fall from peak down to the sustain level.
SUS0-15Sustain - the level a held note settles at.
REL0-15Release - how fast the note fades out after it ends.
OCT-2..+2Octave shift (pulse / wave).
PANL..RPan - stereo position (left / center / right).
DET-64..+63Detune - fine pitch offset for chorus / out-of-tune effects.
VBR0-16Vibrato Rate - pitch-wobble speed (tempo-synced subdivision).
VBD0-127Vibrato Depth - how far the pitch wobbles.
TMR0-16Tremolo Rate - volume-wobble speed (tempo-synced).
TMD0-127Tremolo Depth - how far the volume wobbles.
TMS0-31Tremolo Shape - 0 = smooth sine; 1-31 = square gate (chop) duty.
SWP-64..+63Sweep - one-shot hardware pitch bend at note-on (Pulse 1 only). 0 = off; negative bends down, positive bends up; bigger magnitude = faster, deeper bend.
PEN-64..+63Pitch Envelope - a pitch bend that decays at note start.
PRT0-127Portamento - pitch glide between consecutive notes on the same voice (0 = off; higher = faster, lower = slower). Set PRT on the instrument you glide into; the previous note must still be sounding (use S ties to hold it).
ARP0-17Arpeggiator rate - 0 = off; otherwise a tempo-synced subdivision up to 1/64 (rate 17, the fastest).
ADRUP..TRIArp Direction - UP, DWN (down), RND (random), AHD (ahead), BHD (behind), TRI (triangle / bounce).
ALNnotesArp Length - how many notes the arp collects.
LEN0-63Length (noise only) - 0 = sustained buzz; low = short click.

Screen labels & markers

SNG
Song button (top of PATTERN) - jumps to the SONG screen.
STG
Settings button (top of PATTERN) - jumps to SETTINGS.
PNN / P<n>
Pattern-number selector (top-right of PATTERN) - hold A + Up/Down to change which pattern this song cell plays.
BPM
Beats Per Minute (tempo).
AGM
Auto-Glitch on MIDI clock.
SNC
Sync - clock direction (I = in / O = out) and rate (1X / 2X / HF).
X
End marker - on SONG it ends the song; on a PATTERN row it ends the pattern.
S
Sustain / tie - holds the previous note (tracker "hold" mode; the instrument column is ignored on an S step).
V<n>
Build version stamp (top-right of SETTINGS) - confirms the cart is running a fresh flash.